Very good software for those working in a high-profile texturing for any kind of 3D mesh. Game development, architecture projects or VFX creating. The only thing can stop you using it is insufficiently powerful system (high level of video processor is a Must be).
Other screenshots made in Unity and 3Ds Max. ~3500 poly model (~6.4k tris) with a general PBR map package for unity integration (Albedo Transparency, Metallic Smoothness, Normal and Emissive maps).